Get Real

Category: Prototype
Author: Anni Stavnskær Pedersen
Facilited by the teacher
The aim is to visualise and create a prototype that is communicable to the client.
1 day
10-30 students
Whiteboard and creative materials.

Steps

1. The students consider the idea/solution from the former phase (ideate) and give it a ‘manifest’ expression The students work individually with building the prototype.
2. The students choose materials for their model from what they have where they are situated. Paper/pen, building materials etc. A prototype should be created regardless of whether the idea/solution is abstract or material. For example, if the idea is about changing communication patterns in an organization a model should be created.
3. During this process, the students should solve design issues for the prototype. For example, issues such as ‘How much? How tall? Who?’ etc should be addressed.
4. Students should take pictures with their phones – when they build their individual prototype. This picture should be shared in the virtual whiteboard with a description of the prototype. Alternatively, the students take turns putting on the camera and show and tell about the prototype. Feedback from the class.
5. The students vote which individual prototypes will be presented to the clients or they will realise as an entrepreneur.

Reflection

The clients may not value odd looking pieces of ‘prototyping-art’. However, after an explanation
from the students, they will value and understand the innovation that the prototype represents.